Learning Surfing-like Balance without Water Simulation

Our method learns surfing-like balance control without water simulation. The learned policy maintains stable balance on a moving board under wave conditions at runtime.
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Abstract
Controlling characters in fluid environments such as water remains challenging due to complex dynamics and high simulation cost. In particular, surfing requires maintaining balance on a continuously moving support, making stable control difficult without accurate physical modeling. In this work, we present a method for learning surfing-like balance control without relying on water simulation. Our approach combines a hierarchical control framework with a stage-based training scheme that progressively introduces dynamic board behavior. The low-level policy generates full-body motion from partial joint targets, while the high-level policy adapts these targets based on environmental conditions. Despite being trained entirely in a non-fluid setting, the learned policy maintains stable balance on a moving board under wave conditions at runtime. These results suggest that surfing-like balance can be achieved without explicitly modeling fluid dynamics through appropriate control structures and training strategies.